Phantom Halls

Roles: Lead Developer

Platform: Windows PC

Engine: Unity

Language: C#

Duration: 3 months

Team Size: 4

Check out Phantom Halls on Greenlight!
  • Collaborated on and developed future gameplay mechanics and features for future sprints.
  • Programmed and modified game progression and systems to spec of Project Lead.
  • Enhanced existing game systems and mechanics to be ready for Early Access and Final Release.
  • Teleworked with Lead Artist to concept and design characters, player interactions, and environments for final game release.